Representatives from Vegan Outreach visit Clemson University's campus to share the "i-animal project," a VR slaughter house tour.
Where is VR going? This is the question that's playing out in new media as we see more an more projects testing the affordances and constraints of this new medium. Recently members of Vegan Outreach visited Clemson University campus to share the i-animal VR project, which takes the viewer on a tour of an industrial slaughter house. Yes, there will be blood. But will there be converts? Faunalytics, an outside research group is currently gathering data about the effect of this VR video on its user.
At Clemson, you have the opportunity to test how VR might fit into your curriculum. We have a range of VR cameras available for student use in the library, video editing software available through Adobe Creative Cloud, a super-cool annotation software called ThingLink that lets you add hyperlinks to your images, and plenty of support to aid your implementation.
Stephen Quigley is a PhD student in Clemson